Sim Settlements Power Bug

The main quest of Sim Settlements 2 gives you a reason to rebuild The Commonwealth. Play a pivotal role in its reconstruction while you learn the ropes of our settlement system along the way. Episodic Releases. Delve into the first chapter and gain a strong foothold for what’s to come. Future story content will be released DLC-style.

Sim

Sim Settlements 2 The sequel to our acclaimed Fallout city-building simulator comes with an epic story, settlement gameplay overhaul, and much more. Questions & Help Please use the forum's search function before posting a new thread. Sim Settlements 2 The sequel to our acclaimed Fallout city-building simulator comes with an epic story, settlement gameplay overhaul, and much more. Questions & Help Please use the forum's search function before posting a new thread. Sim Settlements + Industrial Revolution + Rise of the Commonwealth as a single ESM. You can use this on existing saves and disable the original mod and expansions safely. This is possible because all of the form records have always been in the main mod. Jake needs help getting the Com Hub up and running, and that requires a little bit of tinkering on our end. Also, we have a new - questionable - friend back.

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English

The dynamic needs system in Sim Settlements adjusts the requirements your settlers have over time.

So, rather than always requiring the same amount of water, food, and power, those numbers can change based on a number of factors.

Things like the level of your buildings, the total number of plots (of all different types) you have (in that settlement), the number of stores, even the VIP's can affect it - essentially everything you build in Sim Settlements can have little effects on the needs that your settlement has.

Sim Settlements Power Bug

As you build out your settlements your settlers will respond to what you build and how you manage their settlement, and as a result their needs will change over time as their settlement grows - hence Dynamic Needs.

The 999 Problem

Sim settlements power buggies

If a settlements resources are at 999, it means that the resources are being used into a deficit. The vanilla Fallout 4 settlement system cannot handle negative numbers, so the resource count jumps to 999. This can be due to Dynamic Needs being on. With dynamic needs, some structures will require more Power and Water to run and may reduce other settlement numbers such as Food or Defense.

TODO: Explanation of how the Dynamic Needs system works and how to check needs with the HUDFramework HUD or in the holotape via the Tools menu.

Sim Settlements Power Bug Zapper

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